Created by Daniel Walker McDonald with assets from MSU

Modifications:

I went all out on this one as it's the last project of the semester

Major: 

- New character model and animations

- One large explorable level including low-poly terrain and 5 short platforming challenges

- Three new movement mechanics: launchpoints, the jetpack, and dashing including:    

  • Launchpoint line renderer
  • Launchpoint sound effect
  • Jepack particle effect
  • Jetpack animations
  • Jetpack sound effect
  • Player color changes to indicate jetpack availability

- Two new music tracks for the menu and in-game

Minor:

- Changed the in-game UI to exclusively display the number of goals collected

- Changes to the menu style including a new font

- Tweaks to character and camera control

- New texture for the platforming sections

- New environmental particles to indicate areas where the jetpack is unavailable

- About section updated

- Changes to the jump particle effect to better align it to the new style

- Name changed to Tridventure as a reference to Cubedventure, a previous game I made

Download

Download
Windows.zip 50 MB
Download
MacOS.zip 59 MB

Comments

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Your modifications sound good!